Useful Discworld Aliases
For blorps
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identify ring as am
identify ring as ram
identify ring as cwc
identify ring as sur
identify ring as djb
to find a blorp later:
locate am all
alias port1 get a $*$ from undershirt&belt&coat&pouches&hat;cast jpct on a $*$; exam fur&mesh door&stone door&crystal door&oak door;condition every jewellery&every jewellery in all&every jewellery in all in all damaged; put $*$ in undershirt&pouches&belt&coat
alias port11 cast jpct on $*$;exam fur&mesh door&stone door&crystal door&oak door;condition every jewellery damaged
alias port2 open $arg:fur&mesh door&stone door&crystal door&oak door$;exam $arg:fur&mesh door&stone door&crystal door&oak door$;look enter door
alias port23 open $arg:fur&mesh door&stone door&crystal door&oak door$;shove $arg:fur&mesh door&stone door&crystal door&oak door$;enter door
alias port3 shove $arg:fur&mesh door&stone door&crystal door&oak door$;enter door
alias checkjj condition every jewellery &every jewellery in all & every jewellery in all in all damaged $*$
alias checkjjs condition every jewellery &every jewellery in all & every jewellery in all in all sorting up $*$
fixblanks: put every blank in my sack;identify a jewellery in my pack as blank;get a blank from my pack;condition every blank; fix blank 1; condition blank 1; $*$
fixjjj: get $*$ from undershirt&belt&coat&pouches; fix $*$; put $*$ in undershirt&pouches&belt&coat; checkjjs
alias eye1 get a stick from belt into left hand $*$
alias eye2 zay eye 1;zay eye 2; put cured all in my sack&my pack;$*$
alias eye3 put stick in belt;hold knives; $*$
alias eye4 discard sticks;c cips;hold a stick; $*$
alias carr1 $*$;zay carrot 1; put a cured carrot in sack&pack&coat
alias cl cast Master Woddeley's Luminescent Companion; glance; $*$
alias bc get eyes from corpses; get money&every jewellery from corpses;bury corpses;score brief;$*$
alias bc2 get money&every jewellery from corpse; bury corpse;score brief $*$
alias kk palm a katar from boots;slip a katar into boots; $*$
alias 3times $*$;$*$;$*$;
alias 5times $*$;$*$;$*$;$*$;$*$;
alias 8times $*$;$*$;$*$;$*$;$*$;$*$;$*$;$*$;
alias 10times $*$;$*$;$*$;$*$;$*$;$*$;$*$;$*$;$*$;$*$;
alias 15times 5times 3times $*$;
alias 20times 10times $*$;10times $*$
alias c cast $1$$ifarg2: on $2*$$endif$;
alias softfwd taxi talk === Taxi: $1$ from $2$ to $3$. === $4*$; tell $1$ taxi request from $2$ to $3$ has been called in. If you haven't heard anything back from a taxi within a couple of minutes just give me another tell.
alias speaka speak agatean $*$
alias speakd speak djelian $*$
alias speakm speak morporkian $*$
alias pm palm money from a corpse $*$
alias pw palm a weapon from a corpse $*$
alias pr palm a jewellery from a corpse $*$
alias help-l-space refer liza
checkjj: condition every jewellery &every jewellery in all & every jewellery in all in all damaged $*$
checkjjs: condition every jewellery &every jewellery in all & every jewellery in all in all sorting up $*$
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